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Roblox now runs on Linux (Guide and secondary information)

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As you know (or perhaps don't yet know), Roblox now runs on Linux through Wine again. 5 years has passed after the issue was encountered, crippling Linux users' ability to play Roblox. It is finally fixed after the issue had been narrowed down and fixed in a commit on the 11th of June (https://source.winehq.org/patches/data/207636). The wine patch has since been included in mainstream Wine version 6.11.

 

What is the result of this? Roblox runs. It is not perfect yet, configuration needs to be done to get rid of the massive FPS drops and mouse issues that you would normally get. But it's not rocket science and doesn't take a lot of time. Massive leaps are being made, and due to the nature of Wine, you are even able to use FPS unlockers just as you do in Windows. All in all, once you have this configured, you will be able to play just as well as on Windows.

 

How to install, configure and play? The Roblox fandom wiki has a pretty great guide on this along with details and additional information: https://roblox.fandom.com/wiki/Roblox_on_Linux

The premise of it is generally:

  1. Install Wine
  2. Install Grapejuice
  3. Install Studio and Player via Grapejuice
  4. Modify FFlags so that the client uses OpenGL or Vulkan instead of DirectX (DirectX cripples performance)
  5. Install a Wine patch to fix mouse issues, which is available in the Grapejuice Discord.

A few of my personal notes:

  • Arch Linux is the preferred distribution to use this right now, as the Wine patch for the mouse fix is ONLY available to be installed through pacman (Arch-based distros like Manjaro still work fine).
  • It is possible to use DXVK here, but it is not recommended as the performance loss is still greater than using Vulkan, which from what I know still supports the same graphical effects.
  • OpenGL does not support certain graphical effects like ColorCorrectionEffect or DepthOfField effect, and does not support Future lighting. This is why I recommend using Vulkan unless your GPU doesn't support it.
  • FPS unlockers work as well, although for some reason the later versions of Axstin's FPS unlocker do not detect Roblox as running in Wine. Earlier 2020 releases do, however, such as 4.3.0: https://github.com/axstin/rbxfpsunlocker/releases/tag/v4.3.0

 

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it will no longer be possible to contact me here, but i will be on session for at least a bit :)

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allennova

allennova

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Can vouch and confirm everything in this thread. Me and texas tested this roughly 2 hours ago on separate Arch Linux installs. There are still some bugs, however, such as the mouse issues mentioned in the main thread and some other issues concerning keeping the mouse locked in the Roblox window when playing fps's like phantom forces. This 2nd mouse issue doesn't seem to affect people with a single monitor setup, so I assume most people won't be affected. Other than these issues, performance is not a concern unless using unsuitable graphics APIs, and other functionality works as far as we've tested.

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THANK YOU /charsssssss

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back lol

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veri cool to know bud B)

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Random quote here...

Kevinn

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Since chrome os uses linux can we play roblox on Chromebooks?

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(C#/Python) developer

uuuehhh ehhhhuehhhhhh

 

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allennova

allennova

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Yes and no, while Chrome OS is built on Linux, it isn't exactly Linux. For the same reason, macOS is built on BSD but can't run all programs BSD can, Chrome OS is built the same way. If you want however, you could install a Linux distro with developer mode on a chromebook; performance might not be the best however.

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Kevinn

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@allennova Oh Thanks

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uuuehhh ehhhhuehhhhhh

 

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