MainDab

(Main_EX#3595)

Reputation: 7 [rate]

Joined: Sep, 2020

Profile Picture

Bio

Thanks Helios (+1), Peyton_ (+1), Immune (+1), Laxion (+1), Moon (+2) and 2JJ1 (+2) for the rep :3


Badges

badge badge

Activity Feed


Replied to thread: [Help] How would I "improve" my UI


@WendoJ thanks 

Created a new thread: [Help] How would I "improve" my UI


I don't see anything bad with my current UI, but some people have critisied it for no clear reason.

Any feedback? Should the UI be more dark? New icons, new arrangement?

https://cdn.discordapp.com/attachments/899277500541173790/914895406129893396/unknown.png

Replied to thread: Cattoware | Phantom Forces, Caliber | Ragebot, Aimbot, ESP, Gun Mods, Fly


phantom forces is not hard at all to play... i play it all the time

 

this script is nice for trolling tho :troll:

Replied to thread: Russian roulette(my game leak with all scripts and anims)


what??????????????????????

i don't get it

Replied to thread: Stop using my DLL


@Ducxy nya~!

 

this community is being funny 

Created a new thread: [WEBSITE BUG] Dropdown Menu looking a bit odd


Delta already mentioned this, but this is also happening to me. I think this is major enough to complain about.

I'm using Chrome on Windows 11 btw

https://cdn.discordapp.com/attachments/768873137218519090/913812093327781938/unknown.png

Replied to thread: My Discord account got deleted/Delta Server Deleted


oh rip gl with that

Replied to thread: jjsploit support windows 7


@Moon Yes

Replied to thread: jjsploit support windows 7


It's WeAreDevs API that will not work on Windows 7, not JJSploit.

Replied to thread: Hey so.. (epic gamers only)


top 10 gaming

Replied to thread: [RATE]Soon Open SRC Project.


i'm not sure as how to rate it, but I don't feel it's suitable for an exploit in my opinion

 

It's more suitable for a game UI from my perspective, but who knows, this could work in the end

Replied to thread: How do I setup the C++ API for WeAreDevs?


@dragon20084 Forms... if you're making a UI.

 

 

Replied to thread: [HELP] How do I create a save instance?


@iDevastate :sus:

 

I did really think that it was really just a lua script executed for saveinstance tied to a function 

Replied to thread: How do I setup the C++ API for WeAreDevs?


@dragon20084

 

Using it is relatively simple. Here we go again... 

 

Step 1


Download the WRD C++ version and put it in the same directory as the exploit you're making 

 

Step 2


You're now going to reference the functions that you will import from the DLL on runtime. 

[DllImport("WeAreDevs_API.cpp.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern bool LaunchExploit();

[DllImport("WeAreDevs_API.cpp.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern bool SendLuaCScript(string script);

[DllImport("WeAreDevs_API.cpp.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern bool SendLuaScript(string script);

 

This is exactly as what Terihax said above. Place this somewhere in your code, in a suitable place. You should know where.

 

Step 3


Again, as Terihax said, all you need to do to call the functions is this

LaunchExploit(); // Inject/Attach WeAreDevs

SendLuaScript(string); // Execute a script
SendLuaScript("print(\"Hi\")"); // Usage example
// You can format the string using www.freeformatter.com/java-dotnet-escape.html#ad-output

It's actually very easy and this should be sufficient

 

If you have issues feel free to reply