Luau

(Luau)

Reputation: -33 [rate]

Joined: May, 2022

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I'm luau! I totally have 100% knowledge of Luau.


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Replied to thread: [does this even consider as CW?] THE USER "LUAU" IS SPEEDSTERKAWAII


I only have 1 account and that's Luau. I just joined exploiting about 2 months ago.

 

Clicking fast on a link does not prove that Im speeedster.

Replied to thread: [does this even consider as CW?] THE USER "LUAU" IS SPEEDSTERKAWAII


Also: https://media.discordapp.net/attachments/982291187161497700/984555043472695346/unknown.png

Replied to thread: [does this even consider as CW?] THE USER "LUAU" IS SPEEDSTERKAWAII


Okay, first, read this image Speed sent:

https://media.discordapp.net/attachments/979442549586559047/984552908169310238/unknown.png

I'm not speedster that doesnt make any sense.

 

Also on speeds behalf: https://media.discordapp.net/attachments/979442549586559047/984553394838577224/unknown.png

 

Atari asked me for help because 'IDA' doesn't dump good enough on his laptop.

https://media.discordapp.net/attachments/979442549586559047/984553635205746698/unknown.png

 

And speed therefore helped him for his 'PC' but that turned into an assumption.

 

So speed stalled and didnt reply, well he didnt stall he was actually clearing discord.

Replied to thread: Addresses for version-aef35363e7994d5a


@Aja Luau deserializer is Lua deserializer -> 0x1801B20

Replied to thread: Addresses for version-aef35363e7994d5a


@RealNickk You mean pull them out of IDA?

Replied to thread: Addresses for version-aef35363e7994d5a


@RealNickk Maybe i'll rebase them to 0 afterwards.

Replied to thread: Addresses for version-aef35363e7994d5a


Oops, I forgot to mention. Not rebased.

Created a new thread: Addresses for version-aef35363e7994d5a


Addresses and offsets for version-aef35363e7994d5a.

#ihaterobloxupdatesbutlovethematthesametime

(NOT REBASED)

 

uintptr_t print_address = 0x07E4F40;
uintptr_t pseudo2_address = 0x017FDC50;
uintptr_t callcheck1_address = 0x3C8FE2C;
uintptr_t luau_deserializer_address = 0x1801B20;
uintptr_t taskscheduler_address = 0x12AD0D0;//dodo lol
uintptr_t spawn_address = 0x86BEF0;//late
uintptr_t walkspeed = 0xCDBE50;

int top = 12;
int base = 28;

Created a new thread: Will the funcs on Roblox/Luau work with every source?


Will the Functions in Roblox's Open Source Luau on Github work with every exploit execution method?

 

For instance, I rewrote this function (yep u bet):

void r_luaL_checkany(DWORD rL, int narg)//checks narg
{
    if (r_lua_type(rL, narg) == R_LUA_TNONE)//global offset
        r_luaL_error(L, "missing argument #%d", narg);
    std::cout << "did u miss an argument?";
}

 

Will this work with my exploit source? Or Any Open Source DLL's like Imperious Transpiler/Axon/Others?

Replied to thread: SendLuaScript(string_LuaScript) SendLuaCScript(string_LuaCScript)


Lua C also known as Lua embedded with C/C++. LuaC sends scritps that are similar to run as in DLL's.

 

For example:

print("Hey")

 

But in LC:

getglobal print

pushstring Hey

pcall 1 1 0

Replied to thread: How would we make inline functions?


@RealNickk Do you have discord? So it's easier 4 us to msg.

Replied to thread: How does Luau Compiling work?


@Rexi Thanks for rep, and for the information.

Replied to thread: How would we make inline functions?


@RealNickk Use that before a function for example __forceline static int settop?

Replied to thread: C0RN EXPLOIT V2 IS OUT!


@KarenTheKiller Why decompile it ?

Replied to thread: How would we make inline functions?


Yoo thanks guys!

 

Aside from the jokes: I rewrote settop :)