Posted
Not made by me. (made by Narwhal#0187)
local function main(v)
if v.Name == "RifleScript" or v.Name == "ShotgunScript" or v.Name == "PistolScript" or v.Name == "TazerScript" or v.Name == "PowerScript" then
local a = getsenv(v)
if debug.getupvalues(a.Reload) then
debug.setupvalue(a.Reload, 2, math.huge)
end
end
end
for _, v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do main(v) end
for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do main(v) end
LX63
YOUR ALL IS EPIC FOR ME
LX63
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LX63
YOUR ALL IS EPIC FOR ME
LX63
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