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Can people make a script fix for an utg gui?
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Its an RBXM for a roblox game, Make it for a certain person.
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As a utg remixist myself, a good idea would be to put the utg gui into a module script (as a parent) and name it "MainModule"
and put the following code inside the module:
function module.Load(plr)
for _, v in pairs(game:GetService("Players"):GetPlayers()) do
if string.sub(string.lower(v.Name), 0, string.len(plr)) == string.lower(plr) then
local gui = script.AccessUI:Clone()
gui.Parent = v:FindFirstChildWhichIsA("PlayerGui")
end
end
end
then upload the module as a model, get the id of that model then you can delete the module from the workspace and create a server script (plain script, not local or module) and put it inside the service "ServerScriptService"
and inside that script put the following code
game.Players.PlayerAdded:Connect(function(player)
if player.Name = "Put Username Here" then
require(ModuleIDHere).Load("Put Username Here")
else
print("no utg for u")
end)
now, test the game and the utg should show up!
hope this helps!
if you have questions dm me on discord
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