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game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
while true do
game:GetService("RunService").Stepped:wait()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
end
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thanks so much man, ur a big help
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