Find the textbox design name first. When you put your execute buttons, remember to put api.SendScript (for lua c) and api.SendLimitedLuaScript (for lua). Put a string to change your design name in code to something easier. If the design name of my Button is btnLua, it would be like this:
    private void btnLua_Click(object sender, EventArgs e)
    {
      string script = richTextBox1.Text;
      api.SendLimitedLuaScript(script);
    }
but you'll need to find the textbox you want to execute in's design name. Mine is richTextBox1. When you put the name of the design, put .Text; at the end.
When doing the different executes (lua and lua c) it goes like this:
api.SendLimitedLuaScript(script);
for lua
api.SendScript(script);
for lua c.
Edit the button you want and put a string for your textbox.
then do the code (api.SendScript(script); or api.SendLimitedLuaScript(script);)
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