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range script [req]

J03Y_Y

JoeYt

Posts: 82

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Joined: Oct, 2020

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Posted

an actual good one (the youtube ones are linkvertise)

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DokiDokai

hoshino

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Joined: Apr, 2022

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Replied

Infinite yields reach script works for most games

 

-- Equipe the tool you want before executing

--// Range \\--
ReachRange = 60

-- // Script \\--
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
		if v:IsA("Tool") then
			if ReachRange then
				currentToolSize = v.Handle.Size
				currentGripPos = v.GripPos
				local a = Instance.new("SelectionBox")
				a.Name = "SelectionBoxCreated"
				a.Parent = v.Handle
				a.Adornee = v.Handle
				v.Handle.Massless = true
				v.Handle.Size = Vector3.new(0.5,0.5,ReachRange)
				v.GripPos = Vector3.new(0,0,0)
				game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):UnequipTools()
			else
				currentToolSize = v.Handle.Size
				currentGripPos = v.GripPos
				local a = Instance.new("SelectionBox")
				a.Name = "SelectionBoxCreated"
				a.Parent = v.Handle
				a.Adornee = v.Handle
				v.Handle.Massless = true
				v.Handle.Size = Vector3.new(0.5,0.5,5)
				v.GripPos = Vector3.new(0,0,0)
				game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):UnequipTools()
			end
		end
	end
  • 1

rework.

J03Y_Y

JoeYt

Posts: 82

Threads: 19

Joined: Oct, 2020

Reputation: 0

Replied

@DokiDokai thanks

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