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This is a loot waypoint + distance detection i did for "The Graveyard" on Roblox..
loadstring(game:HttpGet("https://raw.githubusercontent.com/IamJamieX/RobloxScripts/main/Graveyard%20LOOT%20Waypoint.lua", true))()
Random loot is selected on script execution for waypoint to be attached to, meaning you can
execute over and over and each time a DIFF loot will be selected.
If no loot has spawned then You will be alerted to walk around and try again :)
NOTE: script works in ALL worlds within "The Graveyard" game..
i know the game isnt crazy popular but I hope you all like the script..
maybe ill do more for this game soon....idk
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