Joined: Dec, 2020
Everyone here knows that some game devs have made scripts to block btools, However, 99% of them are based on the same principal. Now I am sure everyone here knows that btools is just hopperbin. With that being how most people detect and ban us, what if we did something else...
This is my Anti Anti Btools script:
mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "BTOOLS" tool.ToolTip = "Btools without being kicked." tool.Activated:connect(function() local obj = mouse.Target obj:Destroy() end) tool.Parent = game.Players.LocalPlayer.Backpack
Now this script comes with an added bonus, it can delete borders. Borders being invisible parts that btools cannot detect and delete.
The only issue is some games block the backpack, you can undo that using the following script.
local StarterGui = game:GetService("StarterGui") StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
If anyone would like to use the tool script for something else, go ahead idc what you do with it.
Two simple script people would of overlooked.
(Btw its good to be back.)
?Che & Firefox
Joined: Feb, 2021
I've got a way better bypass for this actually but well done! i recommend making sure you use comments so it shows how it works as well but bravo!
The reason i've done it my way is because some scripts does do a check if Backpack is disabled, for some reason some of them use a hookfunction and find "Titles" for an item eg HopperBin or Btools
Another way to do this is to use HopperBin but change the name to something else before putting it in the Backpack which is a load easier than just recreating it
-- For Bypass & Tool local RS = game:GetService("RunService") local HS = game:GetService("HttpService") local SGui = game:GetService("StarterGui") local mouse = game.Players.LocalPlayer:GetMouse() Jailbreak = false -- if you want to support JB just disable this / false or something Auto = false -- Checks if Backpack is Enabled and if disabled will enable it if SGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack) == false then Auto = true SGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) else SGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end -- THIS WILL HAVE ISSUES WITH JAILBREAK (PROBABLY) RS.Heartbeat:Connect(function() if (Jailbreak and Auto) == true then -- Auto does it since AC keeps on turning it off or som irc SGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end end) -- Setup tool = Instance.new("Tool") tool.RequiresHandle = false -- Uses this so other method types doesnt Hook tool.Name = "B-Tool-z-" .. HS:GenerateGUID(false) tool.ToolTip = "B-T-OOL-Z Bypassed!" -- Uses same method as you did tool.Activated:connect(function() local obj = mouse.Target obj:Destroy() end) -- Uses Service instead tool.Parent = game:GetService("Players").LocalPlayer.Backpack
technically left wrd
haha idrc about this
Joined: Jul, 2021
Use original HopperBin and metamethods to spoof index classname, and also the FindFirstChildOfClass namecall index.
Joined: May, 2020
I have left WRD,
I'm always available at Astronemi#8419
(yes that's my new username)
Joined: Oct, 2022
It's very cool.
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