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I am current making an exploit using the API. I want to make a playsound button and have the user enter a audio ID, yet I do not know the proper syntax.
Would I do this:
int audioValue = Int32.Parse(textBox2.Text);
      api.PlaySoundInGame(audioValue);
or
int audioValue = Int32.Parse(textBox2.Text);
      api.PlaySoundInGame(assetid = audioValue);
Thanks!
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