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ExploitAPI - Limited Lua Executor suggestion

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Joined: Apr, 2018

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Posted

I'm pretty familiar with the "ROBLOX Lua environment", and I have seen how the ExploitAPI works,
I have noticed that when you want to make a loop or a wait(), it doesn't seem to quite work.
My request is that the ExploitAPI has the ability to support these types of scripts (looping, delaying)

I can't confirm what I will say - but, maybe this can be accomplished via not removing the script from the game after it is created?

Thanks.
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