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Exploit API Suggestion

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Posted

1. Adding Click-Destroy and maybe some others...
2. Loadstrings (not necesarry)
3. Adding more commands like bring,particles and more!
4. More stable because if you run a 20+ script it will crash many times!
5. FE scripts (again not necesarry)
6. Less lag
7. Model inserter (again not necesarry)
and last remove that shitty website pop-up it lags like hell when your inside a game
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How would a one time site pop up after injection lag you? And “Less lag”, there nothing laggy really besides it can sometimes randomly crash the program. Only think I would like - Auto Hook, Model Insertion 
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The website pop-up are credits so you won't steal any credits.
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my pc is shit thats why 
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WRD

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admin

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*You can make your own auto hook. Just check if a game is open and then inject the dll. 
*You can add commands yourself using sendscript/sendlimitedluascript. 
*You can add your own script archive for "FE scripts". 
*You can make a model inserter yourself via custom commands(sendscript/sendlimitedluascript). 
*Nothing is running is the background, so I don't really understand how else it could be made faster. You might want to upgrade your computer.
*The pop up advertisements are the trade-off of using making an easy exploit with the API

Nearly everything you can do yourself. I suppose I can look into click-destroy in the future.
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I'm just a chill guy fr 🤙

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whats the script for the auto hook when roblox is opened?
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