Posted
How To Use
1- Press V for ESP
2- Hold ALT To aim
Enjoy
print("Key to toggle esp is V.")
print("Aim-key is Left-Alt.")
ENABLED = false
PLAYER = game.Players.LocalPlayer
MOUSE = PLAYER:GetMouse()
CC = game.Workspace.CurrentCamera
_G.FREE_FOR_ALL = true
_G.BIND = 52
_G.AIM_AT = 'Head'
local player = game.Players.LocalPlayer
local esp = false
local track = false
function Create(base, team)
local bb = Instance.new("BillboardGui",player.PlayerGui)
bb.Adornee = base
bb.ExtentsOffset = Vector3.new(0,1,0)
bb.AlwaysOnTop = true
bb.Size = UDim2.new(0,5,0,5)
bb.StudsOffset = Vector3.new(0,1,0)
bb.Name = "tracker"
local frame = Instance.new("Frame",bb)
frame.ZIndex = 10
frame.BackgroundTransparency = 0.3
frame.Size = UDim2.new(1,0,1,0)
frame.Position = UDim2.new(0,0,0)
frame.Transparency = 1
local txtlbl = Instance.new("TextLabel",bb)
txtlbl.ZIndex = 10
txtlbl.Text = (string.upper(base.Parent.Name))
txtlbl.BackgroundTransparency = 1
txtlbl.Position = UDim2.new(0,0,0,-35)
txtlbl.Size = UDim2.new(1,0,10,0)
txtlbl.Font = "SourceSansBold"
txtlbl.FontSize = "Size10"
txtlbl.TextStrokeTransparency = 0.5
local txtlbl2 = Instance.new("TextLabel",bb)
txtlbl2.ZIndex = 10
txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100)
txtlbl2.BackgroundTransparency = 1
txtlbl2.Position = UDim2.new(0,0,0,-25)
txtlbl2.Size = UDim2.new(1,0,10,0)
txtlbl2.Font = "SourceSansBold"
txtlbl2.FontSize = "Size10"
txtlbl2.TextStrokeTransparency = 0.5
if team then
txtlbl.TextColor3 = Color3.new(0,255,0)
txtlbl2.TextColor3 = Color3.new(255,0,0)
frame.BackgroundColor3 = Color3.new(255,0,0)
elseif base.Parent.Name == "whielist kid" or base.Parent.Name == "second whitelist kid here" then
txtlbl.TextColor3 = Color3.new(0,255,0)
txtlbl2.TextColor3 = Color3.new(0,255,0)
frame.BackgroundColor3 = Color3.new(0,255,0)
txtlbl.Text = "FRIEND"
txtlbl.FontSize = "Size14"
txtlbl2.FontSize = "Size14"
elseif base.Parent.Name == game.Players.LocalPlayer.Name then
txtlbl2.Transparency = 1
txtlbl.Transparency = 1
frame.Transparency = 1
else
txtlbl.TextColor3 = Color3.new(255,0,0)
txtlbl2.TextColor3 = Color3.new(255,0,0)
frame.BackgroundColor3 = Color3.new(255,0,0)
end
end
function Find()
Clear()
track = true
spawn(function()
while wait() do
if track then
Clear()
for _,v in pairs(game.Players:players()) do
if v.Character and v.Character.Head then
Create(v.Character.Head, false)
end
end
end
end
wait(1)
end)
end
function Clear()
for _,v in pairs(player.PlayerGui:children()) do
if v.Name == "tracker" and v:isA("BillboardGui") then
v:Destroy()
end
end
end
mouse=game.Players.LocalPlayer:GetMouse()
mouse.keyDown:connect(function(key)
if key == "v" then
if not esp then
Find()
print("ESP ENABLED")
esp = true
else
Clear()
track = false
print("ESP DISABLED")
esp = false
end
end
end)
--aimbot
function GetNearestPlayerToMouse()
local PLAYERS = {}
local PLAYER_HOLD = {}
local DISTANCES = {}
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= PLAYER then
table.insert(PLAYERS, v)
end
end
for i, v in pairs(PLAYERS) do
if _G.FREE_FOR_ALL == false then
if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
elseif _G.FREE_FOR_ALL == true then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
end
if unpack(DISTANCES) == nil then
return false
end
local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
if L_DISTANCE > 20 then
return false
end
for i, v in pairs(PLAYER_HOLD) do
if v.diff == L_DISTANCE then
return v.plr
end
end
return false
end
local TRACK = false
MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = true
end
end)
MOUSE.KeyUp:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = false
end
end)
game:GetService('RunService').RenderStepped:connect(function()
if ENABLED then
local TARGET = GetNearestPlayerToMouse()
if TARGET.Name == "Whitelist kid here" or TARGET.Name == "second whitelist kid here" then
else
if (TARGET ~= false) then
local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
if AIM then
CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
end
end
end
end
end)
Replied
Thanks for the script :)
1 question: is it possible to change the key binds bc those are very differnt to what i use.
If not thats ok but thanks anyways :)
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Replied
epic
ghghhfhg
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