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Just make sure it works in all or most games
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Its a bit unstable [NOT MY CODE]
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
while true do
game:GetService("RunService").Stepped:wait()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
end
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It does kinda work but it kicks me from the server
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