Joined: Jan, 2022
Not sure if this is a repost, but I made this today as I was messing with some scripts sent to me. It basically bypassed the scripts to make you think that you're actually in the group. Obfuscated for obvious reasons.
getgenv().SpecifyGroup = false -- If you want to specify the group that the whitelist is tied to. getgenv().GroupID = 0 -- Group ID that the whitelist is tied to, only needed if SpecifyGroup is true. loadstring(game:HttpGet('https://raw.githubusercontent.com/BigBoyKlem/Roblox-Scripts/main/Bypasses/GroupWhitelistBypass.lua'))()
local mt = getrawmetatable(game) setreadonly(mt, false) local oldmt = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() if method == "IsInGroup" then return true end return oldmt(self, ...) end) setreadonly(mt, true)
not obfuscated version
I didn't use namecall for it though...
El gordo bondiolaaaaaaaaa
@ribethings Because obfuscation go brr and so the whitelist hubs don't patch it
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