Forum > Coding >

How do i make a settings menu for my roblox exploit

Posts: 0

Threads: 0

Joined: ?

Reputation:

Posted

Hi i really want to know how can i add a settings menu to my executor without creating a new form

I want to be able to select the api i want to inject with but thats not possible with another form.

  • 1

Posts: 124

Threads: 8

Joined: Feb, 2022

Reputation: -34

Replied

Wdym thats not possible with another form?

Something basic like this should work perfectly fine

 

Then once you want to change the API just do smth like this

ExploitOptions.selected = 1; //-- (If you added more api's to the class ofc)

ExploitOptions.Execute("print'hi'")
class ExploitOptions
{
    public static List<object> apis = { new ExploitAPI() };
    public static int selected = 0;
    public static void Attach()
    {
        switch (selected)
        {
        case 0:
            ExploitAPI api = apis[selected] as ExploitAPI;
            api.AttachOrWhatever()
        }
    }
    public static void Execute(string a1)
    {
        switch (selected)
        {
        case 0:
            ExploitAPI api = apis[selected] as ExploitAPI;
            api.ExecuteLimitedLua(a1)
        }
    }
}

  • 0

novaline ontop

 

Executors I own: Synapse X, Asshurt/Sirhurt, Scriptware, Novaline

Posts: 0

Threads: 0

Joined: ?

Reputation:

Replied

@YeemiRouth
thanks i wasnt able to figure this out without you.

  • 1

Orbx

none

Posts: 27

Threads: 1

Joined: Feb, 2022

Reputation: 1

Replied

public static class APIOptions {
	public enum API_TYPE {
		API_1,
		API_2,
		API_3
	}

	public static API_TYPE CurrentAPI { get; set; } = API_TYPE.API_1;

	public static void Execute(string Script) {
		switch (CurrentAPI) {
			case API_1: break;
			case API_2: break;
			case API_3: break;
		}
	}

	public static void Attach() {
		switch (CurrentAPI) {
			case API_1: break;
			case API_2: break;
			case API_3: break;
		}
	}
}
  • 0

Users viewing this thread:

( Members: 0, Guests: 1, Total: 1 )