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Infinite Jump
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So, when I tried to Infinite Jump, it wouldn't let me move. I could only use the teleport tool to move, Any ideas to fix this?
Replied
Infinite jump script you can use
local Player = game:GetService'Players'.LocalPlayer;
​local UIS = game:GetService'UserInputService';
​_G.JumpHeight = 50;
​function Action(Object, Function) if Object ~= nil then Function(Object); end end
​UIS.InputBegan:connect(function(UserInput)
​ if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
​ Action(Player.Character.Humanoid, function(self)
​ if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
​ Action(self.Parent.HumanoidRootPart, function(self)
​ self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
​ end)
​ end
​ end)
​ end
​end)Cancel
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