Change "Flare" in the script to change the survivor item. Change the number value, currently 3, to change how many of that item you get. Pocket knives do not work.
--[[ GiveGear just clones the thing you want to give, and parents it to your backpack
so you can give yourself LocalScripts of the Vamp's abilities too. ]]--
local Amount = 3 --Amount of items you want
workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.Store.Sabils.Flare.Gear, Amount)
game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Diamond Destiny"])
game.Workspace.Events.ChangeHealth:FireServer("999999999999999999999999999999")
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