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[Help] How do I toggle Inf Jump?


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OwlGuru

Gaming LV

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Joined: Sep, 2021

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Posted

Hello, I am using materiallua ui library and I can't seem to understand how to make a toggleable infinite jump. This is my code right now.

but the toggle off part doesn't work. I tried using seated and that didn't work too.

local InfiniteJumpEnabled;
PlayerPage.Toggle({
    Text = "Infinite Jump",
    Callback = function(value)
        InfiniteJumpEnabled = value
    end,
    Enabled = false
})

local Player = game:GetService("Players").LocalPlayer
game:GetService("UserInputService").JumpRequest:Connect(function()
     if InfiniteJumpEnabled then
         Player.Character:WaitForChild("Humanoid"):ChangeState("Jumping")
     else
        Player.Character:WaitForChild("Humanoid"):ChangeState("Standing")
     end
end)

 

I play minecraft and sometimes roblox with cheats

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local InfiniteJumpEnabled = false;
PlayerPage.Toggle({
    Text = "Infinite Jump",
    Callback = function()
        InfiniteJumpEnabled = not InfiniteJumpEnabled 
    end,
    Enabled = false
}) local Player = game:GetService("Players").LocalPlayer game:GetService("UserInputService").JumpRequest:Connect(function() if InfiniteJumpEnabled then Player.Character:WaitForChild("Humanoid"):ChangeState("Jumping") else Player.Character:WaitForChild("Humanoid"):ChangeState("Standing") end end)

Posts: 13

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Joined: Aug, 2021

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Replied

looked in infinite yield source and little remaked it:

local InfiniteJumpEnabled;
PlayerPage.Toggle({
    Text = "Infinite Jump",
    Callback = function(value)
        InfiniteJumpEnabled = value
    end,
    Enabled = false
})

local Player = game:GetService("Players").LocalPlayer
local mouse = Player:GetMouse()
mouse.KeyDown:Connect(function(key)
if key==' ' and InfiniteJumpEnabled then
Player.Character:FindFirstChildOfClass("Humanoid"):ChangeState(3)
end
end)

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