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If you use RayCast silent aim game: https://www.roblox.com/games/863266079/Apocalypse-Rising-2
IT DOES NOT WORK
Pretty sure they Raycast ur position too. How to overcome? Thanks
I use this universal and the concept is this. However multiple raycast mistakes as "Bullet Fired"
elseif Method == "Raycast" and Options.Method.Value == Method then
if ValidateArguments(Arguments, ExpectedArguments.Raycast) then
local A_Origin = Arguments[2]
local HitPart = getClosestPlayer()
if HitPart then
Arguments[3] = getDirection(A_Origin, HitPart.Position)
return oldNamecall(unpack(Arguments))
end
end
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