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noclip fly without BodyPosition

Posts: 16

Threads: 6

Joined: Aug, 2021

Reputation: 0

Posted

you can edit first 3 lines

script:

getgenv().KeyCode = Enum.KeyCode.N
getgenv().mode = 1--[[modes:1=mouse,2=camera]]
getgenv().speed = 1
if getgenv().enabled == nil then getgenv().enabled = true else return end
game:GetService("UserInputService").InputBegan:Connect(function(input)
	if input.KeyCode==getgenv().KeyCode then
		getgenv().enabled=not getgenv().enabled
	end
end)
game:GetService("RunService").RenderStepped:Connect(function()
	if getgenv().enabled then
		pcall(function()
			local char = game:GetService("Players").LocalPlayer.Character
			char.PrimaryPart.Anchored = true
			local pos = if getgenv().mode==1 then game:GetService("Players").LocalPlayer:GetMouse().Hit.LookVector*getgenv().speed else game:GetService("Workspace").CurrentCamera.CFrame.LookVector*getgenv().speed
			char:TranslateBy(pos)
		end)
	else
		pcall(function()
			game:GetService('Players').LocalPlayer.Character.PrimaryPart.Anchored=false
		end)
	end
end)
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