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Hello everyone! Code:
local Prison_ITEMS = game:GetService('Workspace')["Prison_ITEMS"].single
Prison_ITEMS.ChildAdded:Connect(function() -- Detect when a new gun has been added.
game.Workspace.Remote.ItemHandler:InvokeServer(Prison_ITEMS["Key card"].ITEMPICKUP)
end)
Or a loadstring alternative:
loadstring(game:HttpGet('https://pastebin.com/raw/nh9cWNiF'))()
Note: This script only detects when a new item is added, so it will not always get the keycard until a certain time, Enjoy!
I'm not lazy, I'm just highly motivated to do nothing. #I💚Dogs.
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vouch works
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yup
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vouch and thanks to you i will learn lua one day lol
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