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I heard about Roblox getting a new Anti-Cheat system soon. And it seems very easy to get banned if detected. Is this ok for C++ DLL Developers? I'm not too good with how C++ Bytecode. But it seems that the way it works and the usual ways will be disabled?
Ask me C++ and I'll tell you I don't know.
https://cdn.discordapp.com/attachments/1013243706507276289/1028551118625714216/XeraX.gif
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the most they will do is anti tp, maybe a :Ban() method on the player and.. anti speed hacks? idk just sounds like a bunch of things that can be bypassed
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Did I mention I use arch btw?
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