I do not have time for that shit.
1: It's made by me alone,Â
only with a bit of help with my friend Centurian.
I've spoken to him about it, I know if I wanted Full Lua he wouldn't help.
2: It would take forever,
I disassembled robloxplayerbeta with an IDA and it would take me like a year to convert.
People are greedy and want to make their shit priced because of Full Lua.
Honestly petty.
A lot of people have accomplished so and made their shit free.
Also, apart from the fact I don't have the time,
I'm not going to skid from axon, either.
Anyways,
the fact I tested up to 10k lines of script with a loadfile function, and the fact that it can probably go higher is amazing itself.
It's like 50% full lua, kind of kind of not.
Pros:
Can execute mass amounts of scripts.
One execute button, for both Lua and Lua-C.
PCall functions for less chance of crashing.
"--" is a comment, like in Synapse. I have an entire folder of scripts where the comments use --, so people can just open their scripts and don't have to delete the comments to execute it and can leave it as it is.
Cons:
Can't execute loadstrings.
Probably has a limit.
-----------------------------------------------------
I only have so many scripts to test.
I haven't found a script higher than 10k lines.
But yeah, still pretty useful.
Currently in Alpha and V1,
I'm experiencing errors with the console and auto-updater.
Cancel
Post