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C++ rLua library reimplementations
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Im working on this so people could run roblox's lua environment and implement it into their own projects without studio
Currently has:
- Instance library,
- Color3 library,
- Vector3 library,
- globals (loadfile, dofile, printidentity)
- working script identities
- Datamodels (unfinished)
- ScriptContext (unfinished)
- Part (partially finished)
https://media.discordapp.net/attachments/914384961690284096/1029748220072570940/unknown.png
yes sooo cool
what sup
i lo re c++
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