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How to make a Roblox Exploit API for MacOS.
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I am curious as to how I can make a Roblox Explot API for MacOS. I have all the requirements met to make one (Mac device, XCode), however I do not know how this works as I could not find any tutorials on the interwebs.
Any help is appreciated! :3
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do u have any tips on reverse engineering
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ok so i probably have the most experience with doing this even though i've never been successful because i'm terrible at everything BUT
- read windows dll source code
- learn how memory addresses n stuff work
- learn how to reverse engineer x64 stuff NOT x86 stuff on windows (really important)
- lean macos stupid functions
to help here is fps unlocker for macos me helped do stuff with
https://github.com/lanylow/rbxfpsunlocker-osx
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