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Learning C++ to make my own exploit. What else do i need to know?
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Hello, im new to this forum.
I started learning C++ a few days ago on learncpp.com.
Assuming i get through all of it and im comfortable with C++ and know enough to make a couple small projects first, what then do i need
to learn to make my own exploit?
Learning C++ is only the beginning, but what after?
If anyone could give me some guidance here id be extremely grateful.
Thanks!
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С# and WinForms or WPF (for better design).
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https://media.discordapp.net/attachments/1059443185413279816/1060260138621079713/msedge_OsS0vLNKpm.png
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@68729
All this information is super useful.
I know this reply seems trivial but:
I recently transitioned to Linux (arch) and im wondering how this would impact me. Would you recommend i look for Linux alternatives to cheat engine and IDA or perhaps running a vm for all exploit development?
Thanks!
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@68729
I made and regularly use my own command-line interface built off WeAreDevs' API. I completely agree with your point.
Making the injector itself (i.e. W.R.D.'s exploit-main.dll) and the interface which users will use (i.e. JJSploit) are two different things. The U.I. is the easier one to master.
Most experienced programmers, if given the option between a G.U.I. and a terminal interface, will choose to work with the command line. This saves on having to switch between mouse and keyboard. However, I see something even more important. It's far easier to generate commands using a third-party program and run it on your terminal than it is to engineer a system which moves your mouse to certain buttons and try the best it can to click them correctly.
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Your SUPREME RESPECTED LEADER VISUALPLUGIN blesses the current occasion which attracts you to my presence.
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