Categories > Exploiting > Scripts >

Anyone knows how to make my script look more neat with the ui?

New Reply

HunterYT

TEAM 40FR0XX

Posts: 2

Threads: 1

Joined: Jan, 2025

Reputation: 0

Posted

for those who wants to see it, this is the loadstring

 

loadstring(game:HttpGet("https://raw.githubusercontent.com/FroxyCreates1/Team-40Fr0xx-Hub/refs/heads/main/FH-v1.0.1.lua"))()
 
  • 0

  • Comment

Added

heres the Open Source:
https://github.com/FroxyCreates1/Team-40Fr0xx-Hub

  • 0

  • Comment

Join Team 40Fr0xx for exploits hand-made! (or just reused idfk-)

Posts: 1

Threads: 0

Joined: Aug, 2025

Reputation: 0

Replied

So first of all I recommend scaling the ui, then to keep it even use an AspectRatio (So it doesnt like stretch weirdly)

Its pretty neat tbh, just

  • change the positioning of the header a little to the left so its not touching the close button
  • add a uicorner to the close button
  • make the text labels in the buttons slightly smaller so text with less letters dont appear bigger
  • slightly change the padding between the 2 colums so its not so close to the scroll bar
  • add sections, i notice you have things like different scripts, toggles, buttons, etc. Add an indicator to show its a toggle, button etc and make tabs for local player (like toggle walkspeed, inf jump etc) and for universal scripts (inf yield, etc) etc

 

But other than that this is pretty neat good job

  • 0

  • Comment

Login to unlock the reply editor

Add your reply

Users viewing this thread:

( Members: 0, Guests: 1, Total: 1 )