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Injecting the API works fine, just using stuff like "api.DoBtools()" and "api.CreateForceField()" crashes the game.
Please fix it.
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Roblox is trying to patch wrd api i guess
But at least you can execute stuff
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Only most simple scripts (aka only print()) still work, even walkspeed doesn't do anything
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Roblox has started detecting these client-sided scripts, I would recommend using an executor with a more updated script to be safe.
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Even this script I made because I am lazy to check how many players can still join crashes roblox
Script:
while true do
local c = 0
for i, v in pairs(game.Players:GetPlayers()) do
c = c + 1
end
print("Player count: "..c.."/"..game.Players.MaxPlayers)
wait(1)
end
and where can I find more powerful executors?
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