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WeAreDevs C# API patched?

Posts: 21

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Joined: May, 2018

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Posted

Injecting the API works fine, just using stuff like "api.DoBtools()" and "api.CreateForceField()" crashes the game.

Please fix it.

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Posts: 63

Threads: 18

Joined: Oct, 2018

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Replied

Roblox is trying to patch wrd api i guess

But at least you can execute stuff

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Posts: 21

Threads: 6

Joined: May, 2018

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Only most simple scripts (aka only print()) still work, even walkspeed doesn't do anything

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Posts: 3

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Joined: Apr, 2019

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Roblox has started detecting these client-sided scripts, I would recommend using an executor with a more updated script to be safe.

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Posts: 21

Threads: 6

Joined: May, 2018

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Even this script I made because I am lazy to check how many players can still join crashes roblox

 

Script:

while true do

local c = 0

for i, v in pairs(game.Players:GetPlayers()) do

c = c + 1

end

print("Player count: "..c.."/"..game.Players.MaxPlayers)

wait(1)

end

 

and where can I find more powerful executors?

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