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WRDAPI v1 saving variables

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I created a Form in Visual Studio 2019 that uses WRDAPI v1 to execute Lua code (SendLuaScript(string)) from inside of Roblox games. This works fine.

 

My issue is, some of my lua code has functions with variables that I would like to "return" to Visual Studio so I can export them to an external database. I don't think this is directly supported with APIv1 - which is why I want to have the variables returned to VS so I can export them.

 

My Lua code acts like a data collector - not actually changing anything inside of the game. 

 

Thanks

 

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jex

yes

Posts: 1791

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Replied

use v2..

 

also name this DataSploit

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yes

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