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jj no longer accepts scripts containing loadstring

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Joined: Jul, 2020

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Posted

jj no longer accepts scripts that contain loadstring it worked before the update now it wont can I know why?

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Posts: 975

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Joined: Dec, 2016

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I've fixed the issue. Thank you for the report!

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Posts: 16

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Joined: Jul, 2020

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it was not fixed fix this script: loadstring(game:HttpGet("https://pastebin.com/raw/eCCmuezM", true))()

--[[ Key Functions: Z - Open/Close ApocX C - Enable/Disable Part Collision E - Lock Aim (When Aimbot is turned on) Platform Functions: K - Make Platform Appear L - Make Platform Dissapear CTRL LEFT - Make Platform move upwards CTRL RIGHT - Make Platform move downwards ]]
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Added

also this script:loadstring(game:GetObjects('rbxassetid://335998898')[1].Source)()

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Posts: 975

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Joined: Dec, 2016

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I saw that loadstring() was working. I saw that this script was working

loadstring("print'hi'")

I also saw that this was working

loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Gravity Switch.txt"

 

Maybe something else in those scripts wasn't working with the new module. Doesn't matter now. I've just now reverted to the old module. I'll have to come up with a workaround in the morning if I want to involve the upgrades at all.

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Posts: 16

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Joined: Jul, 2020

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ok fix it and tell me when its fixed

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Added

also fix this script many of the features are broken due to the update they were all doing fine before the update

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