Posted
Yep, It's prison hub.
How long has it been since I have posted a new thread? Months? Idk.
Credits: To the guy in v3rmillion who created the "super punch" script, To the guy who created the "kill aura", oh and to the guy who created the actual script, and credits to me for updating it..
The Script:
if game.PlaceId == 155615604 then
local GetService=function(Service)
return game:GetService(Service)
end
local LocalPlayer=GetService("Players").LocalPlayer
local AllowSuperPunch=false
local AllowKillAura=false
local MainRemotes = GetService("ReplicatedStorage")
local MeleeRemote = MainRemotes['meleeEvent']
local Mouse = LocalPlayer:GetMouse()
local cooldown = false
local Library = loadstring(game:HttpGet("https://rentry.co/wmfhu/raw"))()
wait(3)
local function Superpunch()
cooldown = true
local part = Instance.new("Part", game.Players.LocalPlayer.Character)
part.Transparency = 1
part.Size = Vector3.new(5, 2, 3)
part.CanCollide = false
local w1 = Instance.new("Weld", part)
w1.Part0 = game.Players.LocalPlayer.Character.Torso
w1.Part1 = part
w1.C1 = CFrame.new(0,0,2)
part.Touched:connect(function(hit)
if game.Players:FindFirstChild(hit.Parent.Name) then
local plr = game.Players:FindFirstChild(hit.Parent.Name)
if plr.Name ~= game.Players.LocalPlayer.Name then
part:Destroy()
for i = 1,100 do
MeleeRemote:FireServer(plr)
end
end
end
wait(1)
cooldown = false
part:Destroy()
end)
end
local Window = Library.CreateLib("Prison Life", "Sentinel")
-- MAIN
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Main")
MainSection:NewDropdown("Give Gun", "Gives the localplayer a gun", {"M9", "Remington 870", "AK-47"}, function(v)
local A_1 = GetService("Workspace")["Prison_ITEMS"].giver[v].ITEMPICKUP
local Event =GetService("Workspace").Remote.ItemHandler
Event:InvokeServer(A_1)
end)
MainSection:NewDropdown("Gun Mod", "Makes the gun op", {"M9", "Remington 870", "AK-47"}, function(v)
local module = nil
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(v) then
module = require(LocalPlayer.Backpack[v].GunStates)
elseif LocalPlayer.Character:FindFirstChild(v) then
module = require(LocalPlayer.Character[v].GunStates)
end
if module ~= nil then
module["MaxAmmo"] = math.huge
module["CurrentAmmo"] = math.huge
module["StoredAmmo"] = math.huge
module["FireRate"] = 0.000001
module["Spread"] = 10
module["Range"] = 99
module["Bullets"] = 99
module["ReloadTime"] = 0.000001
module["AutoFire"] = true
end
end)
-- PLAYER
local Player = Window:NewTab("Player")
local PlayerSection = Player:NewSection("Player")
PlayerSection:NewSlider("Walkspeed", "Changes the walkspeed", 250, 16, function(v)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
end)
PlayerSection:NewSlider("Jumppower", "Changes the jumppower", 250, 50, function(v)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = v
end)
MainSection:NewToggle("Super Punch","Allows you to kill a player with one punch",function(v)
AllowSuperPunch=v
end)
MainSection:NewToggle("Kill Aura","Allows you to kill players near you",function(v)
AllowKillAura=v
end)
MainSection:NewButton("Remove Doors","Removes all doors from the game",function()
local Doors = workspace:FindFirstChild("Doors")
if not Doors then return end
for i,v in pairs(Doors:GetChildren()) do
v:Destroy()
end
end)
PlayerSection:NewButton("God Mode", "Makes you instant respawn after death", function()
spawn(function()
while wait() do
if LocalPlayer.Character.Humanoid.Health < 99 then
local lastPos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").position
local plr = LocalPlayer.Name
local gayevent = GetService("Workspace").Remote.loadchar
gayevent:InvokeServer(plr)
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastPos)
wait(1)
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastPos)
end
end
end)
end)
MainSection:NewButton("Kill All", "Kills everybody in the server", function()
AllowKillAura=true
LocalPlayer.Character.Humanoid.PlatformStand=true
local Position=Instance.new("Vector3Value");Position.Value=LocalPlayer.Character.Head.Position
for i,v in pairs(GetService("Players"):GetPlayers()) do
if v.Name~=LocalPlayer.Name then
pcall(function()
repeat wait()
LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(v.Character.Head.Position)
LocalPlayer.Character.Humanoid.Sit=false
GetService("RunService").RenderStepped:Wait()
until v.Character.Humanoid.Health==0
end)
end
end
LocalPlayer.Character.Humanoid.PlatformStand=false
LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(v.Character.Head.Position)
LocalPlayer.Character:MoveTo(Position.Value)
AllowKillAura=false
end)
Mouse.KeyDown:connect(function(key)
if cooldown == false then
if key:lower() == "f" then
if AllowSuperPunch then
Superpunch()
end
end
end
end)
spawn(function()
while wait() do
if AllowKillAura == true then
for _, plr in pairs (game:GetService('Players'):GetChildren()) do
if plr ~= LocalPlayer then
MeleeRemote:FireServer(plr)
end
end
end
end
end)
endAdded
Code formating is trash, but it works...
Cancel
Post
bruh,
Replied
Hello, it would be good to show some images of the UI, Little can be done on the phone.
Cancel
Post
I'm not lazy, I'm just highly motivated to do nothing. #I💚Dogs.
Replied
Ok, I made a new verison.
I removed "Gun Mod" because OpenGamerTips said that the gun mod is patched
I also added Kill Player, Kill Guards, Kill Imates, Noclip, Fly, Lag UI, Teleport, and Infinite Stamina.
Credits to Inversion and UFOpilot
The old verison: picture
The new verison: video
Also to use Kill player, you must put in the USERNAME not display.
(Btw the reason "Teleport" isn't on the video is because I checked the script and teleport was gone so I had to put it in again)
Cancel
Post
Added
The fixed verison: https://www.toptal.com/developers/hastebin/raw/ceyacefepi
Cancel
Post
bruh,
Replied
Good Day.
I honestly do not see many things that differentiate this from other Scripts Hubs.
Cancel
Post
I'm not lazy, I'm just highly motivated to do nothing. #I💚Dogs.
Users viewing this thread:
( Members: 0, Guests: 1, Total: 1 )
Cancel
Post