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How to Add Auto Attach
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Anyone know how to do Auto Attach I can figure it out I have tried a timer but code wont work with a check box
with IsAPIAttached and checking to see if ROBLOX was Open
I am working on a exeuctor called ByteX.
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There Multiple Examples And Stuff Just Search Through The Threads I Don't Have The Time To Write It On Wrd Even V3rm Has Many Threads On This Lol I Think Using A Timer Tho Kinda Sucks
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Use a process watcher
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Discord : Doctor Doom#0550
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private async void autoattachopt_Checked(object sender, RoutedEventArgs e)
{
await Task.Delay(1000);
/* ProcessScanning:
await Task.Delay(1000);
if (Process.GetProcessesByName("RobloxPlayerBeta").Length > 0)
{
if (WeAreDevsLibrary.isAPIAttached() && WeAreDevsLibrary.IsUpdated())
{
WeAreDevsLibrary.LaunchExploit();
}
else goto ProcessScanning;
}*/
}
I definetly did not copy paste this from another person : )
Idk if this will work or not, Also Its def spoon feeding but that was the only way I ever learned stuff, By being shown by example. (Dont hate pls :( )
ps: remove the comment thingy
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Know c# and trying to expand my knowledge in it.
Rep Goal [1,2,3,4,5,6,7,8,9,10]
Rickrolled Talan2016 : https://cdn.discordapp.com/attachments/852018376368979974/852033650593497128/unknown.png
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This should work:
bool AutoAttach = false;
bool AAButton = false;
private void timer4_Tick(object sender, EventArgs e)
{
if (AAButton == true)
{
if (AutoAttach == false)
{
Process[] rbProcess = Process.GetProcessesByName("RobloxPlayerBeta");
if (rbProcess.Length == 1)
{
if (api.isAPIAttached() == false)
{
balls();
}
}
}
if (AutoAttach == true)
{
Process[] rbProcess = Process.GetProcessesByName("RobloxPlayerBeta");
if (rbProcess.Length == 0)
{
if (api.isAPIAttached() == false)
{
AutoAttach = false;
}
}
}
}
}
async void balls()
{
AutoAttach = true;
await Task.Delay(5000);
api.LaunchExploit();
}
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Discord : Doctor Doom#0550
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