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Adonis Antiexploit Bypass

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Joined: May, 2022

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Posted

Does anyone have one that bypasses the adonis anti-kick found, and the method #1 thing?

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Posts: 1430

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if it kicks on injection its probably memory based so probably not

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i use arch btw

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local plr = game:GetService("Players").LocalPlayer



local cclosure = syn_newcclosure or newcclosure or nil



if not cclosure or not hookmetamethod then

   plr:Kick("\n\nYour exploit doesn't support hookmetamethod\n(x.synapse.to | script-ware.com)\n")

end



local oldNamecall

oldNamecall = hookmetamethod(game, "__namecall", cclosure(function(self,...)

   local NamecallMethod = getnamecallmethod()

   local args = {...}

   

   if (NamecallMethod == "Kick" or NamecallMethod == "kick") and not checkcaller() then

       if self ~= plr then

           return oldNamecall(self,...)

       end

       return

   end

   

   return oldNamecall(self,...)

end))

print("Adonis Bypass Antikick Has Loaded:D")                  --i recommend using krnl not jjsploit lol

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Cyros

Revision

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@Whoman i wouldn't probably do mem based checking because it has a high risk of false positves

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We Hate VOID

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@Cyros

I never told anyone to use it, its their issue if they did..

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i use arch btw

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@EzekielAspect I think this is client-sided. Not sure.

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