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[Code Question] What else does this code allow?

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Posted

I have found this piece of code:

local Prison_ITEMS = game:GetService('Workspace')["Prison_ITEMS"].single

Prison_ITEMS.ChildAdded:Connect(function() -- Detect when a new gun has been added.
     game.Workspace.Remote.ItemHandler:InvokeServer(Prison_ITEMS["Key card"].ITEMPICKUP)
end)

From what I understand, there are multiple item objectes that can be called. 

 

So theoretically, would I be able to get any item using this code?

 

And if I can, how would I find all the possible items?

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I am professional programmer.

I know some lua and TONS of python.

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As far as im aware the itemhandler wont really work on keycard it may only work if someone dropped a keycard ex police die and card drops

you can use which will work 100% of the time there are more i think but im to lazy

workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP
workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP
workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP
workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP

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I am Styx/John/JJ.

I specialize in Luau, and I don't accept commissions. I am Jupiter's current and only founder, a known script for Prison Life. Jupiter is open-source to provide transparency.

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@JJSploit_On_Top, thanks for the list of items. Thats what I was looking for

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I am professional programmer.

I know some lua and TONS of python.

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