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[SCRIPT RELEASE] prtty much evry bordr gam evr automatic coin collector
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It's not very pretty, but here it is:
(i wrote this 2 years ago and i didnt change it)
local NewGuiPart1 = Instance.new("ScreenGui")
NewGuiPart1.Parent = game.Players.LocalPlayer.PlayerGui
local NewGuiPart8 = Instance.new("TextButton")
NewGuiPart8.Name = "Teleport"
NewGuiPart8.Parent = NewGuiPart1
NewGuiPart8.Active = false
NewGuiPart8.AutomaticSize = "XY"
NewGuiPart8.BackgroundColor3 = Color3.new(0.913725, 0.819608, 0.101961)
NewGuiPart8.BorderSizePixel = 0
NewGuiPart8.Position = UDim2.new(0, 0, 0, 60)
NewGuiPart8.AutoButtonColor = false
NewGuiPart8.Font = Enum.Font.SourceSans
NewGuiPart8.FontSize = Enum.FontSize.Size24
NewGuiPart8.Text = "Teleport to coins"
NewGuiPart8.TextWrapped = true
local NewGuiPart9 = Instance.new("TextButton")
NewGuiPart9.Name = "Toggle"
NewGuiPart9.Parent = NewGuiPart1
NewGuiPart9.Active = true
NewGuiPart9.AutomaticSize = "XY"
NewGuiPart9.BackgroundColor3 = Color3.new(0.501961, 0.913725, 0.866667)
NewGuiPart9.BorderSizePixel = 0
NewGuiPart9.AutoButtonColor = false
NewGuiPart9.Font = Enum.Font.SourceSans
NewGuiPart9.FontSize = Enum.FontSize.Size24
NewGuiPart9.Text = "Disable teleporting"
NewGuiPart9.TextWrapped = true
STOP = false
function getmoney()
for i,v in pairs(game.Workspace:GetChildren()) do
if STOP then
return
end
if v.Name == "10" or v.Name == "100" or v.Name == "1" and v:IsA("BasePart") then
game.Players.LocalPlayer.Character:MoveTo(v.Position)
wait(2)
end
end
end
function stopit()
STOP = not STOP
if STOP then
NewGuiPart9.Text = "Enable teleporting"
else
NewGuiPart9.Text = "Disable teleporting"
end
NewGuiPart8.MouseButton1Up:Connect(getmoney)
NewGuiPart9.MouseButton1Up:Connect(stopit)
I am professional programmer.
I know some lua and TONS of python.
Replied
if not STOP then
STOP = true
else
if STOP then
STOP = false
end
end
Bro I don't think yk the concept of what an if else statement is
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https://media.discordapp.net/attachments/1010636204225601659/1012865624797610044/sKQybOLT.gif
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Wow
It's very cool.
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