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--Pathsfor _, object in pairs(game:GetDescendants()) doif object:IsA("Script")or object:IsA("LocalScript")thenprint(object:GetFullName())print(object.Source)endend--Elementsfor _, object in pairs(game:GetDescendants()) doprint(object.Name)end
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Instead of making object the variable. You could use _,v or I,v. I stands for index. V stands for value. The index is like numbers on the list counting how many lines they are. The value is the content of the list. For an example "1. (Index) Cheese (Value)".
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