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An addition to the API
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Could you guys (or single dev) add a variable that determines if WRD is injecting.
Example:
ExploitAPI Exploit = new ExploitAPI();
while (Exploit.State == "Injecting") {} // Pause
MessageBox.Show("Exploit injected!"); // Can be other code
Proud creator of: WRD+
Replied
API v1 has a similar method as mentioned in the documentation: isAPIAttached()
while(!api.isAPIAttached()){} //pause
//injected
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Proud creator of: WRD+
Replied
The DLL itself only takes a split second to inject. Are you talking about the setup process immediately after the injection? Like scanning and the "setting up the custom Lua environment" message? Even that should take a second or two at most, so I'm not sure how this would be useful in any way.
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