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[REL] Yar auto open boxes

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Threads: 87

Joined: May, 2018

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Posted

_G.DisableBoxes = false

while wait do

if _G.DisableBoxes then return end

local A_2 = "Box5"

local A_1 = "ShopHandler.buyBoxEvent"

game:GetService("ReplicatedStorage").RemoteEvent:FireServer(A_1,A_2)

wait(5)

end

 

-- Stop telling me "WHAT ARE THE OTHER CODES FOR BOXES" it is the box name, but the normal box is called Box5 for no reason, k

 

 

 

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