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_G.DisableBoxes = false
while wait do
if _G.DisableBoxes then return end
local A_2 = "Box5"
local A_1 = "ShopHandler.buyBoxEvent"
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(A_1,A_2)
wait(5)
end
-- Stop telling me "WHAT ARE THE OTHER CODES FOR BOXES" it is the box name, but the normal box is called Box5 for no reason, k
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Hello there
#StayHome
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