I Know Mafs
"Flip Phones Are Overated... Really. They Are" - TracedPoints, 2020
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Bio
I Like Playing Roblox. By playing i mean exploiting :cheers:
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Replied to thread : [OMG] I JUST NOTICED SOMETHING IN CLUBDARK API
i literally memorized the link. you played ya self
Replied to thread : [REQ] Anyone know how people make FE Hubs?
@_realnickk im talking like hat hub and project verified type sht.
Created a new thread : [REQ] Anyone know how people make FE Hubs?
im a relatively good scripter. I'm just not a hub creator, i make server sides. someone please explain or lay in on the topic a little bit.
Replied to thread : [Teaser] Arch [SaveInstance, Decompiler etc.]
@chr1srbx fuk next month we need it by next week;-;
Created a new thread : [REL] Blackout API
Blackout API is a library for serversides (sorry im not a c++ nerd cough cough deeppain cough cough)
basically, it makes it so you can add realism mod to your ss's, you can add graphics, you can use my custom hide function, (find on blackout ss github) you can also spoof the guis location and name.
the only things you guys have to do is enable stuff inside the local script and define what stuff is what.
this will be updated possibly every other saturday or sunday, possibly friday, im a solo dev and it takes time for me to release stuff.
the only other thing you have to do is define your buttons parent and executor box's parent with our hide function, other than that, setup is pretty simple. you can find the hide function in the libs folder in the actual api. also go in the module script and define your gui.
https://imgur.com/a/GcS452V
that image above shows what you set true and false on the options.
heres the link to it: https://www.roblox.com/library/6219925858/Blackout-Library
tell me if anything is broken, i appreciate it.
Replied to thread : Allenium Alpha Release | Best UI | KRNL API
shi*/10 Content length must be 10-5000 chars
Replied to thread : Arch UI Improvements
others when they cal dropdev a skid and liar: skid :(
me: stop the bully, he innocent raindrop making moves :D
Replied to thread : Rate this potential exploit design
0.000000000000000000000000000000000000000000000001/10 Content length must be 10-5000 chars
Created a new thread : [RELEASE] Gui Hide Library
I Call this library "Blackout Hide". I give it this name because it's used for my serverside, but can be used for basic exploit scripts to hide it or not. it's very simple to understand and works like a charm.
Basically, what we need to do first is add a table to our local script, you can call it whatever.
----
local configs = {}
----
then, inside this table, we are gonna create a few settings.
we are going to create a parent variable, then 2 others. one true, one false, then where your close or hide button is.
----
local configs = {
trueValue = true
falseValue = false
button = yourButtonVariable
}
----
now, we are gonna make it where if we press our button, the gui disappears, or whatever you want to disappear does. we also will make a bool value
----
local isHidden = Instance.new("BoolValue", Configs.Button)
isHidden.Name = "AnyName"
isHidden.Value = Configs.falseValue
Configs.Button.MouseButton1Click:Connect(function()
if isHidden.Value == Configs.falseValue then
isHidden.Value = Configs.tryeValue
yourGui.visible = false
end)
----
if you want it, then ill leave the model link. it may look very different because it was made for a serverside but you should still be able to implement it in to your script(s)
Model
Created a new thread : Rate My Serverside Executor
it has been a while my fellow wrders. rate the executor [1-10]
what can i change, what should i change.
https://i.imgur.com/0q94DIz.png
just incase the link doesnt work or if this isnt working then yeah- > https://i.imgur.com/0q94DIz.png
Created a new thread : bgs script idk
Anyone got a script that increases your bubble gum simulator pet luck ?