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How do you make an attached/not attached label for Shadow Cheats api?

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@eb_ thats a bad idea.

 

If u use timer to check namedpipe its just gonna slow the UI.

 

The proper way to do this is checking if namedpipeexists everytime a attach button is ckicked

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@eb_ "ValidateAttachment" does return true or false determining whether the exploit is attached or not. Absolutely. Which means as long as you have a loop running, it'll always return true as long as the exploit is attached. Therefore if you don't have an additional check to verify whether the labels text is set to "Attached" it'll continuously try setting the labels text to "Attached". It's like verifying if 1 is equal to 1 and if it is, set the text to "Attached".

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eb_

Formally known as Shade

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@Reversed ahh ok thank you

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