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WeAreDevs API Crash After Game Teleport
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I am currently using WeAreDevs API for my executor and It's working pretty good.
However for whatever reason whenever the player gets teleported into another game you get an error "Unexpected Client Behaviour"
This legit happens every time you get the game teleported which pretty much makes the API unusable in games that use game teleports a lot. Is there a fix to this?
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I'm not sure what is the problem, works fine for me aswell. Try using other script.
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Random quote here...
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@Burk its not because of the api or DLL, its roblox itself, I've had this happen a lot before, its basically roblox detecting the client (the user) having some unknown behavior like teleporting or maybe some things that normally wouldn't happen
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