Forum > General >

How do I insert image into ImageLabel without using rbxasset

Posts: 68

Threads: 12

Joined: Mar, 2022

Reputation: 0

Posted

I saw that vape uses a system where it uses the request func to load an image and does some witchcraft and shoves it into an imageLabel

 

Anyone know how to do it?

 

  • 0

I'm gon have seazure OMG MICROSOFT AZURE ⚠⚠⚠⚠⚠⚠⚠⚠⚠ 🐸🐸🐸🐸🐸🐸🐸🐶🐶😩😩😩😩😩😩😩😩😩😩😩😩😩😩😩

https://cdn.discordapp.com/attachments/976614881493127250/986564908864909382/image_3.png

Posts: 0

Threads: 0

Joined: ?

Reputation:

Replied

do you mean like straight up loading an image without having to upload it to roblox?
like bypassing it

if you mean it like that, some exploits have a function called "getcustomasset" (you can see how it works in ScriptWare's documentations)
it basically loads the image from workspace into the game, its up to you to load it to whatever you want

https://cdn.discordapp.com/attachments/635026496238649346/983674029732954122/unknown.png

  • 0

Posts: 1210

Threads: 68

Joined: May, 2022

Reputation: 17

Replied

getcustomasset(), it can also be used with mp3 files and a few webm files (not all)

  • 0

Did I mention I use arch btw?

Users viewing this thread:

( Members: 0, Guests: 1, Total: 1 )