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[RELEASE] Program Embedder | Embed external programs within your program.

eb_

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So like if you know what Utility is it had this cool feature that like embedded the ROBLOX client within Utility but because it's kind of obvious Utility won't be making a return and I've given up on the exploiting community cause life has become busy, I'm not wasting this cool idea. I've uploaded an example of it on GitHub for people who wanna try it and make use of it.

 

(Example of what I've talking about)

https://cdn.discordapp.com/attachments/880454613260714006/1054863981623382047/image.png

 

No, it isn't 1:1 like what Utility had. I'm not spoon-feeding you guys but with some adjustments like timers and all that and specific process detection like Utility had. Now you can make one yourself exactly like how I did so like yeah, enjoy it.  

 

I will update the readme.md eventually so skids can get a better understanding of what is going on and paste it into their exploit.

 

https://github.com/eb-06/Program-Embedder

 

I might make an API for this so it's more compact and easier to use universally so look out for that.

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Cry Shouldn't Have Released I Still Has Utility Src Planned On Making It Working

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ecstacy_lxnny

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Seems cool, but I don't really get what this can do xd. Can you explain?

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im bipolar btw

eb_

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@ecstacy_lxnny It doesn't have a main purpose besides embedding an external program within the main one basically having a 2-in-1 kinda thing but using this within utility basically allowed u to have Roblox inside utility with the client next to the editor for easier scripting and whatever and that u dont need to exit out of the exploit and Roblox constantly and that it was something unique which Utility always did best at lmao

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ecstacy_lxnny

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@eb_ Ohhh now I get it xd, that's really smart ngl. Could you share a screenshot of how it looks?

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im bipolar btw

eb_

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@ecstacy_lxnny https://cdn.discordapp.com/attachments/880454613260714006/1054863981623382047/image.png

 

Its abit broken cause its outdated and buggy but u get the idea of what this whole embedded thing does and what u can do. All of that is within Utility, all functional everything 

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Murz

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very cool and interesting :)

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This project is very facinating. 

I will probably use it for my executor. I have tried to get a webbrowser control and make it send this message to the console, using this string

$"Roblox.GameLauncher.joinMultiplayerGame({Convert.ToInt64(toolStripTextBox1.Text)})"

I don't think that it works for me to use InvokeScript, it works when i use the console, and I need to find way to click 'OK'. But i see that Roblox has put a UI into the exploitable client so you can go select game, maybe I do that

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Just a C# Developer with some experience in Graphic Designs :)

eb_

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@91246ahh ive also attempted this w like direct joining and execution but its quite the hassle. ive only ever achieved it through my launcher. but yes with roblox new client thing its now 10x easier as everything is there

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@Plexorify Btw if u r planning to use it ill probably work on an API for this type of feature so if you can contact me in anyway i can help u w setting it up

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Update: ive looked at the pull requests and thank you to those who helped. Also added a full release build to the repo to try.

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