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[REL] How to debug your scripts in WRD exploits

PoopMaster

SoundInfinity

noticed

Posts: 118

Threads: 23

Joined: Jul, 2019

Posted

Run the following code:

xpcall(funtion()

-- Source Code

end, warn);

I posted this test the colors, but you can actually use that to debug.

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Proud creator of: WRD+

Posts: 43

Threads: 6

Joined: May, 2019

Replied

Useful for users without any exploits with debug functions
Nice release!

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Posts: 249

Threads: 111

Joined: Jun, 2018

Replied

nice, though i never used it or know how it works good release for new people

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Exploits I own: Synapse, Electron

Scripts I've made: Aimbot GUI, Draco Admin

Scripts I'm working on: More game ESPs

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