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The ability to detect if the API is injected

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I suggest that there is a method in the dll where you could detect if the dll is injected.

This way, we can do more stuff such as auto-execute, or put a label that says it's injected/attached.

Useful for API users (both versions).

For example: https://hastebin.com/egimegonan.cpp

Code above doesn't work, it's just an example.

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This is actually a good question, this can be implemented internally within the api in C#, or from what I know externally through checking if the DLL is within the file locations of the Roblox Client, while injected. However, this is a good question, hope to see more questions like this in the near future to improve the API.

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This has been added thanks to your suggestion. Check out the documentation!

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