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The ability to detect if the API is injected
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I suggest that there is a method in the dll where you could detect if the dll is injected.
This way, we can do more stuff such as auto-execute, or put a label that says it's injected/attached.
Useful for API users (both versions).
For example: https://hastebin.com/egimegonan.cpp
Code above doesn't work, it's just an example.
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This is actually a good question, this can be implemented internally within the api in C#, or from what I know externally through checking if the DLL is within the file locations of the Roblox Client, while injected. However, this is a good question, hope to see more questions like this in the near future to improve the API.
AnimeDeveloper - Proxo, Cyber Owner
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This has been added thanks to your suggestion. Check out the documentation!
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I'm just a chill guy fr 🤙
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