tonful_joy

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Replied to thread: why is the tool not working


@RealNickk
OH MY GOD I AM SO STUPID

Replied to thread: why is the tool not working


@RealNickk
sorry i didnt specify this in the first place, i just realised your script needs a handle to work, any way you can make it work without a handle

Replied to thread: why is the tool not working


@RealNickk
are you in r6 tho

Replied to thread: why is the tool not working


@RealNickk
didnt work, game is in r6 if that makes a difference 

Replied to thread: why is the tool not working


@Whoman
No, ive checked output while testing it, nothing comes up

Created a new thread: why is the tool not working


made a tool that'll change your walkspeed when activated then itll change it back after a little while, not sure why its not working

Debounce = false

tool = script.Parent

tool.Activated:Connect(function()

	local player = game.Players:FindFirstChild(tool.Parent.Name)
	if Debounce == false then
		Debounce = true
		player.Character.Humanoid.WalkSpeed = 40
		wait(15)
		player.Character.Humanoid.WalkSpeed = 23
		wait(7)
		Debounce = false
	end
end)

Replied to thread: Need this script to clone the decedents


edited so your brain will hurt less

 

Created a new thread: Need this script to clone the decedents


 i want the Parts to be cloned and put in into a folder in the workspace called "OrbitSpace". I have edited the script since i realised its not gonna work with what im trying to do. All the parts are in replicated storage and are called "Part1" "Part2" "Part3" "Part4". Script is below (edited cuz im dumb)

Tool = script.Parent

Tool.Equipped:Connect(function()
	print("Tool equipped")
end)

Tool.Activated:connect(function()
	local character = Tool.Parent
	local DISTANCE = 10 
	local increment = 0
	local parts = game.Workspace.OrbitSpace:GetDescendants() --this is where the parts are (insde the "OrbitPart")
	local offset = 360 / #parts 
	local rs = game:GetService("RunService")
	
		
	rs.Heartbeat:Connect(function(dt)
		increment += dt * 50
		print(increment)
		for i, v in pairs(parts) do 
			local trueOffset = offset * i
			v.Position = Vector3.new(character.Position.X + math.sin(math.rad(increment + trueOffset)) * DISTANCE, character.Position.Y, character.Position.Z + math.cos(math.rad(increment + trueOffset)) * DISTANCE)
		end
	end)
end)

Replied to thread: [HELP] need help figuring out whats wrong with my script


@LONG
yeah im tryna fix this sh*t and i see what you mean, think i was on crack while writing it

Replied to thread: [HELP] need help figuring out whats wrong with my script


@LONG
you put your script out on the internet for free, its not like im tryna sell it lmao

Created a new thread: [HELP] need help figuring out whats wrong with my script


ok so i made a script that teleports you to places anc then stops when you click but it doesnt work. Synapse gives the error thingy ',' expected near '5000'. My script is below

https://pastebin.com/BmAgk4gL

 

Created a new thread: [REQUEST] need help stopping an auto farm when a button is pressed


ok so i made an autofarm that just loops to the places stuff spawn and gets them when they spawn, problem is that i dont know how to make it stop as i just have it set to repeat loads of times. I want it to stop when a key is pressed and if anyone could help that would be great, my script is in the pastebin below

https://pastebin.com/RNBviZ3a

Created a new thread: [REQUEST] need a script that can find the position of a certain thing


hard to explain but things will spawn in and i want to make and auto farm so that when the spawn in the script can detect that and teleport to it, if anyone has any tutorials or whatever please send me it