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ok imma brace for roasts because i hab smol brain no booli
actually im not ready for roasts
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ok so some exploits like synapse do smthn like this when u inject it: syn.secure_call
or proto, which does this: PROTOSMASHER_LOADED
or sirhurt: is_sirhurt_closure
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how do i do this on my exploit when i inject? idk how t'h can i
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I think its a function you need inside your dll...
Hit me up I can so you examples...
-pepsi
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well, you can try executing something like this after you injected your lego hax:
function IsUrHaxAttached()
return true
end
--Might not be exact im poopy at lua lolCancel
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hi123
20 dollars for some block exploit lmaooo
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Either do the above getgenv lua method or you can make one in c++ something like
int is_exploit_loaded(int rL) {
r_pushboolean(rL, true);
return 1;
}
then just register the function
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Replied
@53326init script lol
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