Posted
I saw this and got mad because there is such and easier way of making this
example below
Key = "" -- don't edit this
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/un-named%20backups/jans", true))()
local Window1 = Library:CreateWindow("Key System")
local Folder1 = Window1:AddFolder('Key')
Folder1:AddBox({
text = 'Input Key Here',
callback = function(v)
Key = v
end
})
Folder1:AddButton({
text = 'Verify Key',
callback = function()
if Key == "yourkey1" --[[add or Key == "keyhere" if you want a second key]] then
game:GetService("CoreGui").ScreenGui:Destroy()
-- code here
else
game:GetService("Players").LocalPlayer:Kick("kick message")
end
end
})
Library:Init()
this thread serves as a tutorial for newbies and a reason for me to get mad at someone
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bruh if the v3rm one was -100000% secure, this is -100000000% secure, bad lol
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dead inside
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dear god this is awful
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"Questionable intellegence, but I like the mystery" - CubeFaces
https://cdn.discordapp.com/attachments/1136067487847415848/1138948596679589898/sig.png
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@SeizureSalad yes, it gave me brain cancer in 0.00000000000000001 sec of looking at it. btw
https://cdn.discordapp.com/attachments/934448876033818634/947528720699256872/download.jpg
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dead inside
https://cdn.discordapp.com/attachments/909012795851407390/927492917394821140/siggy.png
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waht the fyuck
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this is giving me brain cancer by just looking how unsecure it is
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??sdffsdf
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This is a very secure keysystem!!!1!
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serious inquires only on my discord please
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at that point just do
if key == "epickey" then
-- code here
end
lmao
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